When you’ve created an Agent, the first Widget is automatically connected. If you want to add an additional Widget, or disconnected the widget by mistake, follow the steps below to publish your Agent on the Chat Widget. You can do so via the Agent Profile, or via Agent Settings.Documentation Index
Fetch the complete documentation index at: https://watermelon.ai/docs/llms.txt
Use this file to discover all available pages before exploring further.
Publishing via Agent Profile
Connecting via Agent settings
Check your Agent settings under Activate, you either see Activate Agent or Deactivate Agent. Click those to open the activation screen. There are different options in the activation screen:Edit Channels
Click Edit to add a Chat Widget as a channel, or Connect channel in case no channel is connected yet.

Optional: Activate Agent
Incase your Agent is Inactive: Click Activate to have your Agent start answering chats for you.






